The Virtual Soldier Project Showcase

Started by CrackSmokeRepublican, March 23, 2011, 09:28:14 PM

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CrackSmokeRepublican

http://www.virtualsoldier.us/summary.htm



Virtual Soldier All-In-One Demonstration

The DARPA Virtual Soldier Project has investigated methods that will revolutionize medical care for the soldier. The project developed complex mathematical models to create physiological representations of individual soldiers. These holographic medical representations (known as Holomers) can be used to improve medical diagnosis on and off the battlefield.

The Holomers coupled with predictive modeling software, will facilitate a new level of integration in medical procedures. The Virtual Soldier provides multiple capabilities, including automatic diagnosis of battlefield injuries,prediction of soldier performance, evaluation of non-lethal weapons, and virtual clinical trials. more...



Penetrating wounds to the thorax and its organs are a major contributor to injury and mortality in the combat setting. The purpose of this proposed project is to transform the way we view, study, and interact with information about the human body and its complex and interrelated systems, and in doing so create an applied system that will revolutionize medical care to the soldier. The ultimate goal is the construction of a complete, functioning, accessible simulation of the human thorax-from the physiology of individual cells to the operation of entire organ-tissue systems. This virtual representation of the human thorax will provide capabilities to diagnose battlefield injuries, specifically ballistic wounds to the heart. The proposed field deployable system will be aware of empirical normal anatomical variability among soldiers' hearts, physiological parameters, and other critical thorax anatomical structures/variabilities. It will also contain the range of effects that penetrating thorax wounds have been observed to engender in previously healthy hearts. In the resulting field system, general prior knowledge of this sort will be unfolded into steadily more precise estimation of the particular parameters of damage, and will aid in the prediction of outcomes and suggest treatment measures for particular ballistic trauma cases.

The ballistics/clinical team will provide key guidance for developing a credible, predictive heart model with relevance to the medical practitioner in the far forward combat setting. To this end, we have involved the new U.S. Army Ballistics laboratory at Ft. Sam Houston, and world experts in trauma and ballistic modeling from Porton Down in the United Kingdom; USUHS, and elsewhere. Data will be made available from public and private databases of combat injuries from Europe, Israel and the U.S.
 

The Organ-Tissue system will represent a complex human visualization/simulation. The anatomical simulator can be queried for structural information, and will also display certain anatomical and physiological features important for visualization of penetrating wounds, including projectile trajectories, hemodynamics, and organ reactivity at the gross level (e.g. lung collapse) and at the cellular level (e.g., cell death and ventricular pathology). Penetrating wounds will thus be modeled both at the tissue level (when tissue is removed) and at properties level (when tissue is rendered inert or passive).

To build a virtual human torso, the Foundational Model (Cornelius Rosse and collaborators) will be used as the ontology providing a framework for the structural elements of the heart and thorax. The virtual torso will be able to predict damage to tissues from a ballistics wound, and predict changes in specific measurable physical parameters such as hemodynamics, blood pressure, pulse, EKG, etc. Several heart models will be assessed, including immersed boundary variants and fluid-solid coupled models, and a decision will be made to either build from scratch, or potentially allow the user to query different available models for characteristics such as electrical integrity and hemodynamic changes caused by the wounding, including blood loss. The visualization tool will allow for easy access to the complex data predicted by the model, including visualization of the biomechanical damage from all perspectives relevant to a forward surgical team, providing changes in physiological signs for differential diagnosis, and prediction of dangerous conditions that would require immediate care, all integrated in a compelling interface display for complex statistical, anatomical and physiologic information.

Currently the Foundational Model does not include actual Cartesian geometry, nor does it incorporate knowledge of anatomical variability. In addition, it does not include adequate linkages to physiological representations. The Task #1 team (Stanford Lead) will develop prototypes for the formal extension of the FM in these new directions.

The virtual torso model will include different levels of spatial hierarchy, comprising skin, chest wall with ribcage and muscle layers, heart and great vessels, trachea, bronchi, lungs and aorta. The Virtual Torso simulation will consist of a three dimensional (3D) polygonal computer graphics model of the thorax, with integrated physiology, exhibiting appropriate respiratory and cardiac activity. Cardiovascular and respiratory rates will be interactive and responsive to penetrating wounds. To achieve anatomical validation at the organ level, two sources of data will be used – segmented diagnostic image-based models derived from CT and MRI scans with photorealistic texture maps and segmented Visible Human datasets from the National Library of Medicine. Furthermore, multiple scales will be modeled in the heart, ranging from the cellular level (e.g., cardiac myocyte) to the organ level. This model will be capable of free warping (in the course of visualization) into any normal torso geometry, ultimately for the purpose of video fusion with the image of the wounded soldier per se. The geometry of the model will be adjustable at least to the extent of rendering collinear the effects of a projectile on entrance site, cardiac tissue, and exit site, so that the "moment of impact" can itself be visualized, together with the involvement of other organs and tissues near the projectile track. For instance, it is quite important to know if the myocardium is in a state of contraction or instead relaxation when the projectile impacts; we will be able to estimate that condition (with some error, of course)



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The Virtual Soldier Project Showcase
Virtual Soldier All-In-One Demonstration

Phase I Demonstration showing Physiology Displays, Hotbox Interface and Display, Time Control, Finite Element Displays, Anatomy Display, Forecast Display, Regional Blood Flow Movie and the MPM Modeling Movie

The Holomer

The holographic medical electronic representation or holomer, incorporates all levels of properties (genetic, molecular, biochemical, cellular, physiologic, organ, tissue and whole body) and provides inter-operable cross-linkages from level to level and system to system. Phase I of the project will focus on the heart. The heart holomer will resemble as close as possible the actions that would be performed on a real person.

The P-tag

The dataset for the Virtual Soldier will be stored on the U.S. Army Personnel Information Carrier, the P-tag. This data will be able to be transferred to a number of platforms and medical records (open architecture) to include the medic hand-held computer, standard laptop, standard desktop computer, DoD hospital-based medical record and Veterans Administration (VA) electronic medical record.
http://www.sandisk.com/industrial/p-tag.asp

Kalman Filters

Kalman filters will help in predicting the state of injuries in the wounded soldier. The Kalman filter is a set of mathematical equations that provides an efficient computational solution of the least-squares method. The filter is very powerful in several aspects: it supports estimations of past, present, and future states, and it can do so even when the precise nature of the modeled system is unknown.

SCIRun Software
Electro-physiology of the thorax

SCIRun is a multifunctional problem solving environment that can be best described as a computational workbench by which the user can "close the loop." All aspects of the modeling, simulation, and visualization processes are linked, controlled graphically within the context of a single application program. Creating an integrated problem solving environment for scientific computing involves many significant elements: representing mathematical and geometrical models; computational solution of the governing equations and visualization of models and results--all within an efficient, parallel software environment.
http://www.sci.utah.edu/research/scirun-pses.html

Edgewarp Image Manipulation Software

Edgewarp3D is a sophisticated workstation package for manipulation of 2D and 3D biomedical images and related data structures by a combination of landmark location, thin-plate spline, and image unwarping and averaging. Edgewarp3D is available from the pub/edgewarp directory on the FTP server at ftp://brainmap.med.umich.edu, (for SGI and Linux systems only). Edgewarp was designed and coded by Bill Green with support from NIH grants GM-37251 and DA-09009 to Fred Bookstein. It is built of C and C++ code and makes extensive use of SGI's OpenGL graphics interface. Communication with the user is by textual and graphical interfaces managed using TCL/TK, a general purpose scripting language.

http://www.virtualsoldier.us/showcase.htm
After the Revolution of 1905, the Czar had prudently prepared for further outbreaks by transferring some $400 million in cash to the New York banks, Chase, National City, Guaranty Trust, J.P.Morgan Co., and Hanover Trust. In 1914, these same banks bought the controlling number of shares in the newly organized Federal Reserve Bank of New York, paying for the stock with the Czar\'s sequestered funds. In November 1917,  Red Guards drove a truck to the Imperial Bank and removed the Romanoff gold and jewels. The gold was later shipped directly to Kuhn, Loeb Co. in New York.-- Curse of Canaan

Anonymous

I have not read so much pesudo babble in ages. Obviously it is just something they are selling to the military which they will rubberstamp and pass through saying it is the greatest thing and what arrives will be something that does not work. I read about 1/4 of it, it just looked like crap to me.

CrackSmokeRepublican

Not sure about that bluejelly. This was probably written up to get "funded" but with the games they have today... they really are not that far away from modeling something like this.
After the Revolution of 1905, the Czar had prudently prepared for further outbreaks by transferring some $400 million in cash to the New York banks, Chase, National City, Guaranty Trust, J.P.Morgan Co., and Hanover Trust. In 1914, these same banks bought the controlling number of shares in the newly organized Federal Reserve Bank of New York, paying for the stock with the Czar\'s sequestered funds. In November 1917,  Red Guards drove a truck to the Imperial Bank and removed the Romanoff gold and jewels. The gold was later shipped directly to Kuhn, Loeb Co. in New York.-- Curse of Canaan